How exactly is Calc III helpful? Just curious.
Brian Kelsay
Brian Kelsay
Jason Clinton me@jasonclinton.com 11/29/04 01:30PM >>>
As a side note, knowledge of Calculus III would be extremely helpful in any 3D programming you might do.
those transforms better be in four-space or the play will be pretty uneven.
X, Y, Z and T.
On Mon, 29 Nov 2004 14:51:20 -0600, Jason Clinton me@jasonclinton.com wrote:
Brian Kelsay wrote:
How exactly is Calc III helpful? Just curious.
Well, stuff like rectilinear motion, Jacobian transforms, vector fields, motion along a curve, parametric curves, ... all in 3-space.