WAS: Open Source 3D Games
Chris Bier
chris.bier at cymor.com
Sat Aug 13 22:32:42 CDT 2005
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Jon Pruente wrote:
> On that note, I have a question. I'm not a gamer, and I haven't
> played any FPS except Wolf3D and Quake and Halo one time, so I have
> next-to-no experience in configuring newer games. Have the developers
> ever thought of putting a Frame rate throttle on the engines? Really,
> if you are cranking out FPS faster than you can see them, why not
> throttle the system back and use the CPU power to handle the better
> effects? Setting a system max FPS of 30-60 FPS on a system capable of
> 120+ would give alot of extra horsepower back to the system to mkae
> all the goodies that much better.
Most of the serious FPS gamers turn off all but essential graphics to
get a faster framerate. The faster it is, the smoother and more
accurate you can be.
Chris
- --
I digitally sign my emails. If you see an attachment with .asc, then
that means your email client doesn't support PGP digital signatures.
http://www.gnupg.org/(en)/documentation/faqs.html#q1.1
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.1 (GNU/Linux)
Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org
iD8DBQFC/rtZE5xXU3JS1mQRAijRAJ40zz+bnCphq7FdxcOYN0nqGng7LACfT524
7XmjxW/dKnUQtn/bX4s8dN4=
=jAmh
-----END PGP SIGNATURE-----
More information about the Kclug
mailing list