Message-ID: <3F06C9859CA7D31194ED0000D1ECC4AB072E0B38@pkcexv007.sprintspectrum.com> From: "Duston, Hal" <hdusto01@sprintspectrum.com> Subject: RE: System Map Date: Wed, 11 Apr 2001 20:11:35 -0500
Gene,
Yes, just make _absolutely_ sure you start from a
clean/empty tree using "make mrproper". Then make
sure you have the correct configuration selected. The
System.map is a companion to the bzImage and the modules,
although I am not sure that anything you would be doing
would need it. If you are building the same version of
kernel that is running on the machine you are using to
build, you can mv the /lib/modules/<version> dir out
of the way, and go ahead and do make modules_install.
Then you can just .tgz up that tree, move _it_ out of
the way, and mv the original one back. I have used this
technique to build multiple kernels, and trees on one
machine before.
Hal Duston
hald@sound.net
Gene Dascher [gedascher@multiservice.com] wrote:
>
> Can anyone tell me concisely what the System.map file does?
> I want to compile a new kernel for my gateway, but I don't
> have enough disk space, and it's a 486 (kernel compile takes
> a LONG time). Can I compile the kernel and associated modules
> on one machine and then transfer the new bzImage and modules
> to the other machine?
>
> Thanks,
>
> Gene Dascher
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